Street fighter alpha 2 shin akuma
(And the length depends on how high the Super Combo Gauge is filled.) In addition, any special attacks will be performed much faster and without any recoil or charge time (if needed).
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You have a window of a few seconds to launch any series of attacks in quicker succession.
It stars returning characters from the original Street Fighter who were merely AI opponents (Sagat's Bastard Understudy Adon and British hoodlum Birdie), as well as characters from Capcom's beat 'em up Final Fight (Metro City savior Guy and the samurai wannabe Sodom). You also get a Guard Meter which whittles down whenever you block someone's attacks, and will stun you (Guard Crush) if it runs out. Next is the Alpha Counter: a quick motion done while blocking (quarter-circle motion in 1 and 2, hold down two buttons of equal strength in 3) which, when timed correctly, will deflect an opponent's special moves with one of your own.
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The strength, or "Level" of your Super is dependent on how full your meter is: L, M, and H deplete 1, 2, or 3 bars respectively.
In 1995, Capcom released a long-awaited sequel - or rather, an interquel to Street Fighter II, Street Fighter Alpha.